Serious Violence screenshot 1

Serious Violence


PREFACE This is a MOD for "Serious Sam The Second Encounter v1.07". It's for players who are needing more weaponpower, more enemies. WHAT HAVE BEEN MODIFIED (I) Player weapons are power up. (1) Single/Double Shotgun: Damage up. (2) Tommygun: Deleted. (3) Minigun: Number of bullets are increased. (20/sec -> 40/sec) (4) Add "Double Minigun". (5) Rocket: Damage up, flying speed up, and add guided function. (*) (6) Grenade: Damage up. (7) Laser: Number of laser are increased. (10/sec -> 20/sec) (8) Cannon: Damage up and add Double Cannon. (9) Add secondary fire mode for Rocket, Grenade, Flamer, Sniper and Laser. (10) Colt, Minigun, Rocket, Laser are made posible use scope. (11) Serious Bomb: Launched by SBC Cannon. Hold [use] key to lock on a target. (II) Ammo amount are increased. (III) Some enemies are power up. And add some enemies. (1) Bio-Mechanoid Ripper: Green. They have rotate guns. (2) Bio-Mechanoid Commander: Black. They have SBC cannons. (3) Kamikaze, Werebull, Pumpkin: Add big boss type. (4) Zorg Warrior: They use some weapons to atack player. (IV) Number of enemies are increased a level. (V) Change key assign for weapon select. Rocket: [5] () Grenade: [6] () Flamer: [7] () Sniper: [8] () Laser: [9] (*) Cannon: [0] Serious Bomber: [Backspace] Change to secondary fire mode then reselect. (VI) Add some power up items. (1) Portable Medikit (Push button [M] as default to use.) (2) Golden Colt (Colt launch cannon ball.) (3) Big Serious Damage (Span for effect in 600 second.) (4) Serious Haste (It makes short round of fire.) (VII) Any enemies will drop an item. (VIII) Some enemies will battle together. (IX) Add some cheat commands. "please infiniteammo": it needs to set befor start game. "please ia": as same as "please infiniteammo". "please bomber" "please damage" "please damage10" "please speed" "please colt" "please medikit" "please haster" (X) Add network server options. "Self damage" (Yes/No) "Player damage strength" (None, 25%, 50%, 100%, 150%, 200%) "Boss strength per player" (None, 25%, 50%, 75%, 100%, 200%) "Enemy increase per player" (None, 10%, 25%, 50%, 75%, 100%) "Lose secret weapons then respawn" (Yes/No) "Finish game at part end" (Yes/No) (XI) Add a map to choose start level by player. WARRANTY I do NOT WARRANT and NOT GUARANTEE. Akira Ishikawa akira@river-stone.jp http://www.serioussam.jp/