Thanadrax
T&C's Jumping Collection
T&C Jumping Collection is a v1.07 mod tailored specifically for jump maps, created by Thanadrax & Cyborg. It features a custom checkpoint system, an option to turn into a long-eared hopper, and optional competitive game modes. Features: The collection includes 18 playable maps from various authors with varying quality and difficulty levels. A free checkpoint system that allows players to ...
SIN AGAINST HUMANITY
A small level consisting of several arenas. Each arena can be completed on any difficulty, and the map itself is from Mapping Jam from the Serious Sam Classic Discord server. You won't encounter any difficulties on this map, and if you get stuck or scared, just follow your intuition and pay attention while exploring the arena! Have fun!
Mappers Collective Mappack
The quintessential pack! Nine maps of various sceneries, each one taking between fifteen minutes and one hour to complete. 1. Thanadrax --- Johnny 2. Sashex --- Road to Babylon 3. Biohazard Dood --- The Ruins of Banampak 4. Mordekai and the Guffys --- Sunset Persia 5. Rakanishu --- The Bane of the Gods 6. Yuki-XXL --- Hollowed Courtyards 7. Laki --- City of Tabriz 8. ZynChroMaTiK --- Shrine of th...
Dabudi
Here we go. This map is a small challenge of sorts for me, namely: - This map was made in one day (or more precisely, 8 hours, 4 of which were spent flying around the map with a face like "ъуъ"); - This map was made without any saves whatsoever. This means that if the editor crashed, the map could have been lost at any moment. Luckily, the editor worked flawlessly.
Приключения по Замку Деградации!
Sam, it's getting really dark here... I suggest you to spend this night at some calm, covered place. This really dark, creepy and suspicioulsy pixelated castle seems to be the perfect place. Pay attention to all the notes scattered around...
Water Pillars 2
Water Pillars 2 is a speedmap sequel to another speedmap, completed in 28 hours. After Sam escaped the complex with alien machines that filter and generate endless amounts of water, it turns out we'd managed to sabotage half of these devices along the way, crawling through pipes and killing their guards along the way. Finally, after hours of wandering through dark halls, Sam stumbles upon a room...
Water Pillars
Having stumbled upon the source of a powerful signal in Palenque, Sam spotted suspicious alien-looking objects, apparently designed to filter and cool water. They serve as a containment mechanism for something truly hot... but first, he needs to get out of here.